Virtual Museum is a Virtual Reality Application that allows the user to interactively navigate through a scene that represents a museum. The user also can select an exposed object to inspect it in detail.
The application was developed in less than a week, using mainly C++ and VRJuggler. The Kinect peripheral was used in order to provide an easy and intuitive way for the user to navigate and interact with the objects of the scene. Bullet Physics Library was used in order to control collisions of the virtual user with the scene. My main task on this project was to successfully integrate the Bullet Physics Library. Also, I participated in some of the other parts of the project, as a support programmer.